Head of the Saito clan in Mino and son of Saito Dosan, Yoshitatsu defeated his father at the Battle of the Nagara River and secured control of Mino. He then reorganized the clan’s retainers and territorial administration to strengthen Saito rule.
Starting attributes
Strength29+2.7 Growth per level
Agility27+2.1 Growth per level
Intelligence23+2 Growth per level
Base attributes before equipment and level growth. Attack and armor below are base values; apply the primary-attribute and Agility formulas in the guide. Game guide →
Head of the Saito clan in Mino and son of Saito Dosan, Yoshitatsu defeated his father at the Battle of the Nagara River and secured control of Mino. He then reorganized the clan’s retainers and territorial administration to strengthen Saito rule.
Class: Samurai.
Physical A / Magic B / Support B
Strengths: fighting multiple enemies, absorbing damage.
THE ART OF WAR
Abilities
01
Abilities
Fire Spirit
Curses an enemy organic ground target within [600], with a native effect radius of [240]. Slows movement by [30/35/40/45]% and silences for [6] seconds. Fire Dragon Breath can ignite affected units for [30/50/70/90] damage per second; its own burn duration applies.
Cooldown: [23] seconds.
Cooldown 23 sMana 120
Equipment and ability descriptions reflect the current game data. Balance may change during development.